1. Drawing Cards
To begin playing, players must draw Base Cards from the Deck. The maximum number of base cards that can be drawn from the Deck in a single transaction is 50 cards.
The price per base card is 0.03 BNB during Pre-Sale, increasing to 500 $CARD ( = 0.05 BNB ) in $CARD thereafter.
2. Analyzing Base Cards
After drawing your first hand from the Deck, you will have some decisions to make. Since the initial goal of the game is to obtain a Yield Card by forming a Royal Flush, you will need to decide which suit you are going to attempt to form a Royal Flush in. You may want to take into account the varying amounts of $CARD that each suit of Yield Cards will yield.
For example, if your hand is 10♣ + J♣ + Q♣ + K♦ + J♥, then you are only two base cards away from forming a Royal Flush in the suit of ♣ (Clubs) since you are only missing a K♣ and an A♣.
In the rare event you draw a Wildcard from the Deck, you may use it in lieu of a card you may be missing. For example, if you need an A♠ to complete your Royal Flush, then you may use the Wildcard instead to successfully redeem your Royal Flush.
3. Collecting Cards
Players can collect and hold as many cards as they desire in a single wallet.
Players can draw new Base Cards at random from the Deck or through melding combinations of Base Cards back into the Deck. Players also have the ability to buy & sell Base Cards (as well as Yield Cards) from the Marketplace.
4. Melding Cards
Melding is the term used in card games that refers to submitting a combination of cards to receive something in return.
The cards used in the meld are returned to the Deck and the player is dealt a predetermined number of cards in return (according to the meld being performed). When melding, players are required to pay a small fee in $CARD. Learn more about melding on the Melding Cards page.
Melding cards gives players the opportunity to send unwanted cards back to the deck in the hopes of being dealt more desirable cards in return.
5. Minting Yield Cards
When a Royal Flush is formed, the player may trade their 5 applicable base cards in exchange for a Yield Card of the suit redeemed.
Players may opt to use a Wildcard (that they possess) in lieu of a base card they may be missing.
6. Level Up Yield Cards
Players are rewarded with a Level 1 Yield Card when a Royal Flush is redeemed.
If the player has two identical yield cards of the current level, then both Yield Cards can be combined to create a Yield Card of the next level up. For example, if a player has two Level 1 Diamond Yield Cards, then those Yield Cards can be combined to turn into a Level 2 Diamond Yield Card.
7. Claiming Accumulated Yield
To receive accumulated yield in $CARD, players must click on a button within the dApp to initiate the transfer.
When a player initiates the process, the smart contract calculates how much $CARD has been yielded since the last time the player claimed their yield. To claim yield from a Yield Card, players must feed the Yield Card a Base Card of the respective suit.
EXAMPLE: To collect yield from a Level 2 ♣ Yield Card, the player must feed it any ♣ Base Card. (The Base Card consumed can be a 10,J,Q,K,A or a Wildcard)
Players must claim their yield at-least once every 90 days in order for the yield to accumulate without interruptions.
If a player fails to claim their yield after 90 days of non-stop accumulation, then the yield will stop accumulating until the current balance is claimed. Once the current balance is claimed, the yield will continue to accumulate.
In addition to promoting activity in the entire ecosystem, this fail-safe is in place to prevent lost or old wallets from unintentionally accumulating yield without ever being claimed.